Final Product What You'll Be Creating
Speed Art Video
Take a look at this stunning speed art video that shows how this artwork was created from beginning to end.Tutorial Assets
The following assets were used during the production of this tutorial. Please download them or find alternatives before you begin work.- Seagulls #1
- Seagulls #2
- Octopus #1
- Octopus #2
- Octopus #3
- Octopus #4
- Octopus #5
- Fish #1
- Fish #2
- Fish #3
- Fish and Reef
- Reef
- Reef #2
- Sky #1
- Sky #2
- Shipwreck
- Turtle
- Shark – Image note available. Find alternative.
- Cracks
- Flag
- Bubbles
- Water #1
- Brush Pack
1. Setting Up the Base
Step 1
Create a new A4 document using the presets shown below. You can make it smaller or bigger but keep the proportion of A4 document.Step 2
Open the underwater image to make the base of the ocean. With clone stamp tool (S) clean the diver out of the image.Step 3
For the water surface, you will cut with the path tool (P) the image water #1. After finishing the path press CTRL/CMD + enter to transform the path in selection and CTRL/CMD + F6 to make the selection softer using a feather around 0.5 or more.Step 4
Open the image Sky #1 for use as a base, after that open the Sky #2 and set the blend mode set to multiply but mask some parts just to put a few clouds in the clear areas of the sky base.Curves:
2. Insert New Elements
Step 1
The next step will be to insert the shipwreck into the water. Like previously, use the path tool to cut the ship, make a path press CTRL/CMD + enter to transform the path in selection and CTRL/CMD + F6 to make the selection softer using a feather around 0.5 and after that with a soft brush bring back some rocks on the bottom of the ship. To make it appear that there is water on the ship you will make a copy of the sea, right click on the sea`s folder and select Duplicate Layer with the selected folder duplicated press CTRL/CMD + E to merge in one layer, after that change the opacity of this layer to 75% and create a mask like the image below to make depth and then with ALT pressed click between the layers to bind the ocean layer to the ship layer.Curves with clipping mask:
Step 2
The image of the stones will be used for better integration between the ship and the sea. Place the image as in the example and with a soft brush, paint in the mask.Curves:
Step 3
Open the bubbles image and position on the top of waterline and set the blend mode to screen, then make a mask like below.3. Inserting Animal Life
Step 1
For the octopus you will use five images. For the main part, mix the images #1 and #2, position the tentacle like image below and with a soft brush paint in the mask to integrate the tentacle with the octopus.Curves:
Curves with clipping mask:
Curves with clipping mask:
Gradient map, to let all the tentacles with the same tone:
To finish the octopus, open the cracks image and set to multiply, opacity 75% and scale/rotate the way you want to make cracks in the hull of the boat.
Step 2
Open the turtle image and after cut it set the opacity to 70% and position on top right of the water.Step 3
The image fish and reef you will use both but for now cut the school of dark fish.Curves:
Step 4
The images fish #1 and #2, you will cut the light shoal.Step 5
Now you will cut the shark image.Color Balance:
Step 6
Now you will spread some bubbles around the water. For this, duplicate the image that you used for the base of the ocean, then turn into black and white pressing SHIFT + CTRL/CMD + U and set the levels (image, adjustments, levels) like the image below.Step 7
You will cut the seagulls images and position near the ship’s mast.Curves with clipping mask. This effect is to make the shadows, try to paint the right side of the birds:
4. Foreground Elements
Step 1
This part of tutorial you will put elements on foreground. Open once again the fish and reef image for now cut just the reef, using Gaussian blur, blurry the image around 8.0 and scale to appear that are close to the camera lens.Using curves, make the shadows painting in the mask with a soft brush the underside of the fish:
Step 2
This step is optional. If you want to make the distortion of water you have to make a copy of all layers together. Press SHIFT + CTRL/CMD + ALT + E (Combines all visible layersinto one) then go to filter, filter gallery, distortion, glass and set like image below.Step 3
For the last step of all process you will create the environment. This part is to make all the elements appear to be in the same atmosphere. You can change some settings for your preference.Curves with clipping mask to darken the corners:
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