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DIGITAL BLEDING

(Dark Frame) Exposed for the Highlights
(Light Frame) Exposed for the Shadows
The simplest way to do this with a digital camera is to set the camera for auto-bracketing. Most cameras will take three frames in rapid succession — one normal, one underexposed and one overexposed. Set your camera so that the dark and light frames are each about 1.5 stops apart from normal. (The middle normally exposed frame is redundant, but it's worth having as back-up if your blend doesn't look right).
My preference is to set the camera to Aperture Priority and either manual focus or Single Shot focus. Tripod mounted is preferable as well. The reason for all this is that you don't want there to be any difference between frames. If the aperture is varied there will be a focus and depth of field shift. If the focus varies the frames won't line up, and if the camera moves you're completely out of luck. I have had success hand-holding such shots, but only of the lens isn't too long and the shutter speed is high enough to ensure that during the 3 frame burst there is no movement. It's better to use a tripod.

Common First Steps

The following steps are common to all three approaches. Use your favourite digital image retrieval program to convert the dark and light frames to 8 bit TIFFs. This technique will work on JPGs as well, but not on RAW files. If you've imported your files into Photoshop in 16 bit mode, reduce them to 8 bit. Update: You can work in 16 bit mode in Photoshop CS, but the combined file size will get very large.
Put both images onscreen at the same time. Select the dark frame and press CTRL-A to select the whole thing. (Of course you'll always use Command instead of Control if you are using a Mac.) Press CTRL-C to copy it. Close that picture, as you no longer need it.
Select the light frame and press CTRL-V to paste the dark frame into it.
Fig. 1
If you look at the Layers palette (Figure #1) you will now see your light image as Background Layer and your pasted dark image as Layer 1.
There are now three different approaches that you can try so as to blend these images together to increase apparent dynamic range. The first, what I call The Painted Mask, is the traditional method that's been around a long time. I still use it extensively when working with scanned film. It is the most labour intensive of the three and requires some manual dexterity on your part. It also is the most flexible.
The second, that I call The Layer Mask, is easier, and doesn't require any eye-hand coordination on your part, while the third, Fred Miranda's DRI Action, is the simplest of all to use, but you have to purchase it.

The Painted Mask

This is the most labour intensive of the manual methods.
Use Layer / Add Layer Mask / Hide All. Now select the Paintbrush Tool and choose a fairly large brush. Start painting over the light part of the image. You are removing the overexposed layer and revealing the darker image underneath. Don't worry about overdoing it because once the light layer is removed the process stops. Be careful not to get too close to the dark area with the large brush. Also, make sure that you don't miss any areas that you want to include.
Change to a smaller brush and increase the magnification. Very carefully erase the light layer along the edge of where the dark area meets it. If you make a mistake, use the History Palette to go back.
The only drawback with this method is that it requires sometimes finiky painting, and this can become difficult if the dark and light areas aren't large and easily paintable. The advantage is that it gives you very precise manual control of what gets blended and what doesn't.

The Layer Mask

This is the easiest manual technique. Starting with having done the pasting of the dark image on the light one, add a Layer Mask. This is done by clicking on the second icon on the lower left of the Layers palette. You will now see a white rectangle next to the image on the Layer 1 layer. (See Figure #2).
Fig. 2
Click on the background layer on the palette and the press CTRL-A to select the whole image. Press CTRL-C, copying it to the clipboard. Now hold down the ALT key (Option on the Mac) and click on the white mask rectangle on the Layer 1 palette.
The whole image will now turn white. Next, press CTRL-V to paste the contents of the clipboard onto the white mask. You will now see a B&W mask image. With the B&W mask displayed go to Filter / Blur / Gaussian Blur and set the Radius to about 40 pixels. Click on the Background Layer and you're done. (Thanks to George DeWolfe of CameraArt's magazine for bringing this technique to my attention.)
Oh yes. With this technique you may want to select the background layer and add an appropriate curve to brighten up the dark area a bit prior to flattening the layers.

Miranda's Dynamic Range Increase (DRI) Action

This approach is almost completely automated. The DRI Action can be downloaded from Fred Miranda's site at a cost of U.S. $8.50. It is compatible with Photoshop versions 5 through 7.
Fig. 3
Download the Action and following the provided directions load it into your Actions palette. With the two images overlayed, as detailed above in Common First Steps, click on the DRI heading and press the Play arrow. You're done.
My recommendation though is that before using DRI you open your dark frame in 16 bit mode and extract as much shadow detail as possible, because unlike with the prior two techniques you can't work on just the shadow areas once the processing has been completed.

Next Steps

This is the final bended image. All three techniques produce roughly similar results, with the painting technique providing the most control but also the most work. The Layer Mask technique is easy to use and costs nothing. Miranda's DRI Action costs a few dollars but is simplicity itself to use.
Once the image has been flattened your work has just begun. Now you can do fine tuning of Layers and Curves and colour balance, as well as any other adjustments that you care to make. But, you'll be starting with an image that is much closer to what you'll likely want the final print to look like than if you had tried to coax detail from the shadows the traditional way. Of course blown-out highlight would have been irretrievable. Naturally any sharpening should be saved for last, preferably just before printing.
Incidentally, once I had blended the example above I found that there was quite a bit of flare in the frame from shooting almost directly into the setting sun. I've still used this as an example because it illustrates some of the things that you'll discover when you reach into previously unseen areas of your images with these kinds of techniques.

Additional Examples

Here are a couple of additional examples. These were each done using the simple and quick Layer Mask technique, and each was accomplished in about 30 seconds. I've applied no corrections at all to any of the files, though I could have easily added some Levels or Curves adjustments to each as needed. I simply wanted to illustrate how fast and easy this approach can be, and how if you're shooting with a digital camera the use of split ND grad filters has essentially been rendered obsolete.
Be careful when using these techniques that you keep your prints natural looking. People expect the foreground to appear dark when the sky is bright — don't overdo it.

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