Skip to main content

Photoshop Digital Painting

Theory

There are two new features used for painting in Photoshop CS5. The first one is the new Brush Tip options.
New options in the Brushes Panel
New options in the Brushes Panel
With the new brushes, you can control the number of bristles, length, thickness and stiffness and not only can you see the result in the brush panel, you also get an overlay window that shows you the 3D virtual brush and its bristles.
Paint Preview
Paint Preview
I am not really a big fan of the brush preview window but thankfully you can turn it off if you find it distracting.
The second ingredient in the digital paint toolbox is the Mixer Brush. The Mixer Brush is like a combination of the normal brush and the smudge tool. As you paint, it smudges and mixes the color, as if you were using wet paints.
Regular brush (left) and Mixing brush (right)
Regular brush (left) and Mixing brush (right)
The way the brush color is mixed with the canvas is controlled by three parameters – the wetness of the paint, the load of the brush and the mix amount between the paint color and the canvas color.
Mixing Brush Parameters
Mixing Brush Parameters
To illustrate these parameters, I brushed quickly over an image with different settings:
Different Mixing Brush options
Different Mixing Brush options
So, a heavy load will carry more paint over a stroke than a light load; wetness smudges and mixes the canvas color with the paint color; a high mix rate will use more of the canvas color than the paint color.

Practice

The real magic with the Mixing Brush is that you can paint using the colors from a picture, effectively helping to you turn a photo into a painting with little effort.
To demonstrate this, I will start with a nice photo I took 10 years ago on film.
The original photo
The original photo
Create a new transparent layer. Select the Mixing Bush and from the top bar choose the preset Very Wet, Heavy Mix; choose the brush that you want from the Brushes panel and make it a big size.
To paint on the new layer using the colors from the background, with the Mixing Brush tool selected, make sure that the option Sample All Layers at the top is selected. Deselect the icon (Load the brush after each stroke) then Alt-click on the image to load the brush and start painting on the new layer.
To paint effectively, you need to think in terms of layers, from background to foreground and from broad to detail. Therefore we’ll start painting the background, using broad strokes with a large brush tip, ignoring the shack/cabin completely. Your strokes should more or less follow the contours of the terrain and clouds.
Hide the background layer temporarily to see the effect so far:
Background (landscape) layer - work in progress
Background (landscape) layer – work in progress
As you can see, I smudged the colors over the shack as if it did not exist. Also, notice how my strokes follow the hills and the shapes of the clouds. Keep working until you fill the layer and are happy with the result.
Background Landscape layer - complete
Background Landscape layer – complete
Next, we need to paint the cabin. It’s better to paint it on its own layer so that if you decide to change anything, it doesn’t mess with the background.
To do that, you need to hide the landscape layer, create a new one and paint on it. This time you’ll ignore the landscape and do just the cabin. You also need to make the brush tip smaller. Make sure the background photo is visible so it can pick the colors from it.
Foreground / Shack
Cabin / Shack – complete
If you look at the roof, you’ll see that I erased from it some parts I did not like – this is why it’s a good practice to work on separate layer.
Now that we have the broad strokes, it’s time to bring in the details. Repeat the process – hide the shack layer, make sure the background photo is visible, make the brush tip even smaller, create a new layer and start painting on it. This time you no longer need to fill all the stuff, just short, fine strokes in the areas you want detail.
Details - distant, grass and shack
Details – distant, grass and shack
If you show all layers, this is what we get:
Background, foreground and detail layers
Background, foreground and detail layers
Not bad. We still want to add some more details like shadows. Create a new layer and set its mode to Multiply and opacity to around 60%. Choose a Dry Mixing Brush – now we don’t need to mix with the background – and black for color. Paint the shaded areas.
Shadows added in
Shadows added in
At this point you can leave it as it is, or you can add a final touch. One of the nice things about oil paint is that it has thinkness. To give this kind of tridimensional effect, you need to create a merged copy of the layers. The easy way is to duplicate all layers and then merge the copy (quickest route: select the layers and press Shift+CTRL+ALT+E or Shift+CMD+OPT+E on Mac). Now you should have a new merged layer in addition to the original ones.
An even better method would be to select the layers, choose Layer –> Smart Objects –> Convert to Smart Object and then duplicate this smart object via Layer –> Duplicate Layer or CTRL+J (CMD+J on Mac). This method is better because it leaves the contents of the smart object editable as well as the Emboss effect.
Whichever method you chose, with this new layer selected, choose Filters –> Stylize –> Emboss and in the dialog enter some values like below:
Emboss Dialog
Emboss Dialog
Make sure Height is relatively small – this depends on how large your canvas is, and make sure you crank the Amount all the way to the max. You can always tone the effect down later with opacity. With this emboss layer, set the mode to Overlay.
Here’s the end result, including all the layers for reference:
Final painting

Comments

Popular posts from this blog

Use x-ray techniques in Photoshop to show naked skin through clothing

    Do those new naked body scanners have you freaked out at the airports? As far as the TSA is concerned, those x-ray machines are here to stay, but you might as well take comfort in knowing that airport security guards aren't the only ones looking at your private parts. Practically anyone with a computer can manage to see through your clothes, and it's all thanks to a little program called Photoshop. Thanks, Adobe. With a few tweaks using the tools in Photoshop, you can see those boobs in no time, male or female. The video is in German, but it's not hard to figure our what's going on, especially if you're familiar with Photoshop. First, create a few duplicate layers, then get a handle on some of these tools to make the naked body through the clothes: * Auswahl erstellen (Create Selection) * Tonwertspreizung (Input Levels) * Belichtung (Exposure) You can also do this see-through clothing effect in free design programs, such as  GIMP .

40 latest creative photoshop text effects

Create a Glowing Liquid Text with Water Splash Effect in Photoshop In this tutorial, we will show you the steps we took to create a Glowing Liquid Text Effect in Photoshop. We will be practising the use of liquify filter, layer blending options, as well as some image adjustments. Create a Realistic Wooden 3D Text Image In this tutorial we are going to take a few 2D textures as well as a few Photoshop techniques to create a realistic 3D text image. Easy X-Ray Typography In Photoshop In this tutorial we will show you how to create a simple x-ray effect of a letter, in this case the Abduzeedo logo A. The whole process is quite simple but it will require a couple of hours to pull it off. Easy Furry Text In Photoshop In this tutorial we will show you how to create a really cool and super simple furry text in Photoshop CS6. We will use basic filters and tools but it’s nice to say that we took advantage of the a new feature in Photoshop CS6 that is to apply layer...

Royal 3D Text Effect in Photoshop CS6

  Just make sure to check the 3D settings under Edit -> Preferences -> Performance, and Edit -> Preferences -> 3D. Default values should work fine, but if anything seems to be not working properly you can always check those settings. Step 1 - Create a new 1600 x 1200 px document and Fill the Background with black. Create the text in white using the font Dunkin Sans. The font size is 400 pt and the text is better written in All Caps (if you’re not using only numbers). Step 2 - With the text layer selected, go to 3D -> New Extrusion from Selected Layer. This will instantly convert the text layer into a 3D layer. All the 3D scene elements can be found in the 3D panel (Window -> 3D). Click the main mesh name to edit its settings. - The 3D Mesh settings and attributes can be accessed and modified through the Properties panel (Window -> Properties). If you scroll down the Properties panel you’ll find the Character Panel button, which ...